The Football Manager series is one of the world’s most popular gaming franchises, and no-one could deny that its iOS version has been a success. The recently released Android version, though, isn’t doing quite as well, with studio boss Miles Jacobson claiming that, at last count, the piracy rate for his game was at 5:1 in favour of illegally acquired copies.
Jacobson went on to say that if the game “doesn’t hit targets, we won’t be doing another for the platform”, and his view – that it’s not worth developing on Android when so much cash is lost to piracy – is hardly unique. Research firm Yankee Group found that 27% of Android developers surveyed saw piracy as a “huge problem”, with a further 26% also expressing concern And the developer of hit iOS game Infinity Blade cites piracy for not porting the game, saying that the OS “will become a viable place for game developers, but that hasn’t happened yet”.
